About

After pursuing a degree in fine art at Northern Essex Community College, I moved to Manhattan to study illustration at the School of Visual Arts.  My studies led me to Boston where I received a BFA in Illustration at Massachusetts College of Art and Design. After school I worked as a freelance illustrator with my work appearing in magazines, children's books, and greeting cards. I also provided design for print and user interface design for mobile applications. 

Since then I’ve made my transition into the video game industry working as a Concept and User Interface Artist for WB Games. My current position gives me the opportunity to play multiple roles on various projects including user interface design, concept for production assets and info-graphics for our core development teams. I also have experience using ZBrush to sculpt details and poly-paint high resolution 3d meshes.

With my background in traditional and digital mediums I’m always pushing to evolve my work. Aside from my passion to create, my work is largely driven by function and purpose.